Everything posted by vaxile
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Parooole, parole parole...
am zis io bine ca era un burete de vase!!
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Politica- la noi acasa
adica asta e ad pentru chimist care sa se ocupe de crescutu' weedului? . trimite-l incoa!!
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Parooole, parole parole...
Dora the Explorer. Super annoying. Dar astuia mic i-a placut acu' citiva ani. Voi ce emisiuni aveti pentru copii? da' io de un' sa stiu? nu ma uit la asa ceva, iar andrei e prea mic sa se uite la tembelizor. prefera sa alerge mitzale. ah, am vazut odata en passant (cind schimbam canalele) o chestie cu un burete galben. nu, nu e banc, era un burete, gen burete de spalat vasele!! m-am oprit din zapat cu telecomanda si am cascat uokii mari, ca nu credeam posibil un desen animat despre si cu un burete de vase. in cadru mai aparea un rac sau asa ceva, si un, o ... ma rog, ceva indefinibil. io nush daca o sa-l las sa se uite la asa ceva.
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Parooole, parole parole...
mda ... presimt ca vin niste ani foaaarte interesantz ...
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new additions
ceva ma face sa cred ca huvi are bebe
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asa NU!! sau cum poa' s-o dea omu'-n bara
Pii nu jtiai ca or pierdut tati razbelurili?? Ce-ai jucat cu ei? pi nu zisei? "total war: empires". asta e ultima versiune iesita de total war. este cam pe aceeasi idee ca rome sau medieval, numa' ca anu' e 1700 spre 1800, se trage cu pusca si tunu', sabia e numa' la cavalerie. more, au programat acum razboiu' naval. bataliile navale par rupte dan piratii caraibelor. superb! alta diferenta fata de rome, de exemplum, e ca practic ai la dispozitie toata emisfera nordica, pe 3 teatre de operatii (adica in loc sa te puna sa-tz mijesti okii pe o harta mare, au facut 3 ecrane cu harti la scara mai buna): europa, america si india/east asia. exista pirati (da, chiar si aia din caraibe!!). exista pina si tortuga si daca joci cu ingles, tre' sa o cuceresti. exista indieni de tip apache, comanche, etc cu care te batz in america de nord. etcetc. de ce am dat faliment cu nemtii? pai cu ingles am cucerit intii "coloniile", aka americile si india, si acolo e plin de aur si ceai si mirodenii si tutun si tot felu' de resurse din care ies bani. cu nemtii am zis ca intii cuceresc iurop si cu baza industriala ioropeana rup coloniile. da! da' am ramas fara bani ...
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asa NU!! sau cum poa' s-o dea omu'-n bara
ierea sa-ti raspund vaxilescule, la tabla!! tema la control!!
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asa NU!! sau cum poa' s-o dea omu'-n bara
"simcity" n-are nici o legatura cu "the sims". nu vreau sa te supar, da' sa stii ca "the sims" e un simulator de viata de familie iar simcity e un simulator de ... oras. uite, o sa itz arat doo screenshoturi ca sa intelegi care e diferenta: "the sims" http://www.thesims.eagames.nl/images/pages/screenshots/566-The%20Sims1.jpg http://thesituationist.files.wordpress.com/2007/08/the-sims-2-20050422011030454.jpg simcity4 http://yace.za.free.fr/captures/Simcity4/SimCity%204%202005-09-07%2000-01-49-93.jpg http://i190.photobucket.com/albums/z274/HWZBlog/SimCity4.png http://www.3pointd.com/wp-content/uploads/2006/08/omahapic01.jpg
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Politica- la noi acasa
mai cassia, prietenu' ala al tau ... n-are si el o nevasta, o amanta, ceva? nu i-ar strica.
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Parooole, parole parole...
cine e "dora"?
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asa NU!! sau cum poa' s-o dea omu'-n bara
lapono, medieval 2 l-am ternat de 4 ori, total conquest (adica am cucerit toate celelalte imperii). oata cu inglejii, oata cu francejii, oata cu rushii si oata cu milanezii. cel mai beton o fo cu milanejii. medieval 2 kingdoms l-am ternat pe campania "crusades" cu bizantinii. empires l-am ternat cu inglejii si am dat faliment (!!) cu nemtii. si ... gata, ca mai mult de simcity nu mai pup in legatura cu ce vrei tu la diablo, creca e de ajuns sa copii salvarea ta in directoru' care trebuie, din my docu.
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asa NU!! sau cum poa' s-o dea omu'-n bara
- monkey island - escape from monkey island - indiana jones and the fate of atlantis (!!) Mai ai timp de ele, ca nu te crez ? PS. Monkey Island am si eu pe WII, dar fie nu mai am rabdare, fie nu ma mai pricep (deh, varsta :laughing7: ), ca de timp nici vorba a, nu, de 3 luni n-am mai pus mina decit pe simcity4. care are marele avantaj ca nu e prea dinamic si potz sa joci acelasi oras cu luni de zile pauza
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na-tz-o tie, da-mi-o mie
3.5 cm? nastere usoara, da-l dreaq de articol!
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Parooole, parole parole...
da, zice "buba" si arata cu degetu' unde e buba. uneori face misto si nu e buba, dar orshcat uaau! pi tu esti un uom chiar fericit.
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Progresele copiilor nostri
Chifteaua inca n-a loat nici o scatoalca. Si nici nu va loa. Chiar nici atunci cand nervii erau incordati peste maxim si imi venea s-o bag in pamant. Noi ne-am zis ca trebuie sa gasim alte cai de a o invata ca nu e bine sa faca ceva. io sincer te felicit si-tz urez spor! si cind reusesti, sa-mi zici si mie cum ai facut. pina una-alta, altceva mai bun decit "morcovu' si paru' " inca n-am gasit.
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Parooole, parole parole...
da, man, da' macar daca o doare burta poa' sa-tz zica EXACT ce-o doare. un maaare avantaj!
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na-tz-o tie, da-mi-o mie
bine mai, asta inteleg. da' DECE hranesti plushuri? ca trebe sa manance si ele. stii, impartitul mancarii cu altii... pe de o parte. pe de alta, puterea exemplului... uite, mananca si mama leu, si tata leu... mmmm... si maimii si catelu' si alba si bela... mmmmm... si mama si tata si bunica... mmmm... hai si pasa acum... hai, pasa, ultima... te wroooog, te wrooooog... hai ca-i buna... mmmmmm... eh, daca nu vrei, asta e. salutare! am dat-o-mplic ...
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na-tz-o tie, da-mi-o mie
bine mai, asta inteleg. da' DECE hranesti plushuri?
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Progresele copiilor nostri
ei, mai e ceva pina incepe sa se bushileasca. ia timp, la inceput nu au putere, p-orma n-au ... tehnica. p-orma cind au de amindoo s-au dus zilele linistite. nu mai stau linistitz sa-i schimbi, sa le faci baie ... barbat zici? mda ... deja am avut ceva conflicte cu el, ca face ce n-are voie. de exemplu cu pisicile e foarte rau. si avem o stampa de care tot trage. si-a luat si citeva la fund cu ocazia asta. din pacate, numai dupa a treia-patra scatoalca se convinge ca "nu e voie". incaseaza, urla, eu ii explic ca daca se mai duce acolo mai ia una. el se opreste si .. iar se duce sa faca boacana. iar le ia, iar urla, iar tace, iar se duce. circu' dureaza fro 5 minute. pina la urma intelege. la faza cu gagicile, e cam normal. p-aici copiii blondutz si cu okii albastri is cam rarutz. drept urmare, gajicile asiatice se inghesuie sa se uite la el ca la urs. cind o creste, sa-l puna dreaq sa-mi vina acasa cu cine stie ca panarama, ca vede el!!
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Progresele copiilor nostri
al meu a facut "bronsheolita" (craca asa se traduce) pe la 5 luni. i-am facut aerosoli c-o jmekerie de aparat. ce a fost mai rau n-a fost febra, ci faptu' ca astia mici nu stiu sa-si sufle nasu' si se ineaca. fro stamina a dormit inclinat la 30 de grade ... btw, daca maninca mincarea pasata bine, potz sa-i dai si niste piept de pui, eventual si ceva muschi de vita. noi l-am invatat cit de repede a fost posibil pe andrei la carne si galbenus de oua. parerea mea e ca fizic se dezvolta mai bine cu carne si ou. si renunta mai usor la laptele matern.
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na-tz-o tie, da-mi-o mie
Cunoastem problema :shock: :shock: da' ... dece?
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trouble in NASA's paradise: Ares 1X
http://www.huffingtonpost.com/buzz-aldr ... 51335.html Why We Need Better Rockets by buzz aldrin Well, it looked spectacular. I'm referring to NASA's recent launch of the Ares 1-X, billed as the prototype of the Ares 1 as a crew launch vehicle, a fancy term for a manned space booster. The rocket is said to have performed as planned, and ushered in the era of the Ares rockets to replace the Space Shuttle next year. Only it won't. In fact, the much-hyped Ares 1-X was much ado about nothing. Yes, the rocket that thundered aloft from NASA's Launch Pad 39B sure looked like an Ares 1. But that's where the resemblance stops. Turns out the solid booster was - literally - bought from the Space Shuttle program, since a five-segment booster being designed for Ares wasn't ready. So they put a fake can on top of the four-segmented motor to look like the real thing. Since the real Ares' upper stage rocket engine, called the J-2X wasn't ready either, they mounted a fake upper stage. No Orion capsule was ready, so - you guessed it - they mounted a fake capsule with a real-looking but fake escape rocket that wouldn't have worked if the booster had failed. Since the guidance system for Ares wasn't ready either they went and bought a unit from the Atlas rocket program and used it instead. Oh yes, the parachutes to recover the booster were the real thing -- and one of the three failed, causing the booster to slam into the ocean too fast and banging the thing up. So, why you might ask, if the whole machine was a bit of slight-of-hand rocketry did NASA bother to spend almost half a billion dollars (that's billion with a "b") in developing and launching the Ares 1-X? The answer: politics. Technical problems, the kind that follow every new rocket's development, have haunted the Ares like leftovers from Halloween. The rocket as currently designed shakes so much during launch that shock absorbers are needed beneath its capsule payload. All of this takes time to fix -- and money, money that NASA really doesn't have. To stave off critics, three years ago the Project Constellation managers conceived of the 1-X flight to supposedly show some progress. They could instrument the rocket with hundreds of sensors gathering information never before obtained during a booster use in a Shuttle mission. It would give the launch team some practice in the assembly of an Ares. And NASA would find out if something as ungainly as the Ares 1 design - a thicker top than the bottom booster - could survive during ascent through the Earth's atmosphere. Of course, all of the changes to the Shuttle launch pad to accommodate the Ares wouldn't be ready in time, so they decided to just leave all of the Shuttle hardware, such as the rotating tower that envelops the Shuttles there. A success might just buy more time for Ares to fix its problems. And that's just what happened. Meanwhile, the huge Ares V super booster is just a series of drawings. Unlike the plan used to send Neil Armstrong, Mike Collins and me to the Moon in 1969, whereby we used just one rocket to lift all of the elements of our Apollo spaceships, the current return-to-the-Moon plan requires not one rocket but two-one launch of an Ares 1 carrying the astronauts in the Orion capsule, and an Ares V lifting a big upper stage, a sort of space tug, and the lunar landing craft called Altair. Together, the two ships dock in orbit and then the tug, called the Earth Departure Stage, fires up for the outbound trip to the Moon. Two rockets in development; two launching systems. And two price tags. Two ways for failure to occur. Or delays to develop. Worse yet, neither rocket alone can accomplish a deep space mission. And deep space, such as Mars is, as our friends in the recent Augustine report stated, our destination in space. These rockets were originally supposed to all be derivatives of the Space Shuttle-using four segment boosters and Shuttle engines - but the designs were changed to save money and development time. Neither of which has proven to be the case today. Our Augustine panel colleagues stated flatly that some new heavy lift rocket would be needed no matter which direction President Barack Obama chose for the space program. But Ares 1 is too small, barely able to lift the crew space capsule. And Ares V is too weak to boost all of the elements together. What do we need? One rocket for all our deep space missions. Save the taxpayer's money by canceling the Ares 1 and V. And go "back to the future" in designing the big beast. So how do we get to the space station without Ares 1? Let the commercial space firms develop their own crew launchers, and crew vehicles. Why should Uncle Sam be in the people hauling business? Here's my plan -- and yes, I am a rocket scientist -- cancel Ares 1 now and the version of the Orion capsule that is supposed to fly astronauts back and forth to the International Space Station. Instead, unleash the commercial sector by paying them for transportation services to the station. Could be capsules. Could be winged ships like the Space Shuttle, capable of flying back to a runway with its crews and cargoes, not splashing in the ocean like a cannonball. With the money saved, start developing a true heavy lifter worthy of the Saturn V's successor. Could be a side-mount rocket like the Shuttles, with a tank-and-booster set flanked by a payload pod jammed full of cargo-or a space capsule with astronauts in tow. Or new upper stages capable of deep space missions. Let's open 'er up to a true competition, with designs from inside -- and outside -- NASA. If we bypass a foolish Moon race and let the development of the Moon be an international affair, we will have time to refine the super booster to make sure it is compatible with our deep space goals, like missions flying by comets or asteroids -- or to the moons of Mars. Such a rocket would be ready when the time comes to colonize Mars. No more false starts and dead end rockets. Maybe use innovative elements like new upper stage engines, or entirely new propulsion systems. Or designs truly evolved from the Shuttle era. The idea is to get the best thinking from rocketeers before we start spending Uncle Sam's space bucks. I confess I have a design in mind that I and my team have worked on for years. It's called Aquila, and it is a true offspring of the Space Shuttle. It makes maximum use of the existing Shuttle infrastructure -- unlike the real Ares -- and Shuttle boosters, engines and the side-mounted design where today the winged orbiter rides into space. If we need bigger rocket engines, Boeing's RS-68 behemoth is always available, flight proven and flight tested aboard the Delta IV commercial launchers. You see, heavy lifting doesn't need to be heavy spending, if we do the job right. But let the designers take the field-and may the best booster win. To paraphrase David Letterman, we don't need any stupid rocket tricks. Just good sound engineering. For without good new rockets to carry our payloads and crews, nobody is ever going to follow in Neil, Mike and my footsteps into deep space. And that's where we are destined to go.
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parcare in craiova
intentionez sa dau uo tura pan tara anu' asta in mai cind vin in ro. planui sa inchiriez uo masina si sa ma fitzii. nevazmea de ex vrea la sarmisegetuza (ea e mereu aia patrioata din familie). acu' io personal vreau la craiova. bunica-mea a avut casa acolo, am trait si eu destul prin locu' ala. necazu' e ca ultima oara am vazut craiova in 1994. banui ca-n 25 de ani multe s-au schimbat. stiu ca inca pe vremea aia era o veselie de parcat masina. singuru' loc in care stiam ca (pe vremea aia) e loc oarecum "la sigur" era in fata stadionului "central". acu' stiu doar ca stadionu' mai exista. polivalenta am auzit ca a ars. avetz careva, va rog, informatii mai noi? ma gindeam sa vin cu masina si o lasam citeva ore undeva, ca la cit de mare e centru', il batem cu picioru'. numa' ca nu vreau sa caut doo ore un loc de parcare. sar'na in avans.
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asa NU!! sau cum poa' s-o dea omu'-n bara
nu, nu diablo, regret. aveam asa: - fallout 3 - fifa manager 2009 - simcity 4 - total war medieval war 2 + addon - total war empires - fear 2 - anno 1401 - need for speed porsche - chessmaster 2004 - monkey island - escape from monkey island - imperium galactica 2 - indiana jones and the fate of atlantis (!!) - hitman: blood money - next life - 18 wheels of steel:pedal to the metal - half-life 2 - silent hunter 3 - panzer general 1 si 2 si pun puncte puncte, ca or mai fi fost. majoritatea le-am jucat cindva demult, n-am mai pus mina pe ele de secole. amu' am pe laptop simcity 4, ma joc de-a dom' primar cind am timp.
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asa NU!! sau cum poa' s-o dea omu'-n bara
pentru ce am la lucru fac backupuri online. acolo risc doar sa-mi fure careva softurile si notele. da' sunt asa de putini care inteleg ce e acolo, ca-mi iau riscu' asta.